How To Create Your Own Vector Cartoon Character
One of the most popular articles here on Blog.SpoonGraphics is how to create a vector cartoon character from a hand drawn sketch, an Adobe Illustrator tutorial covering the process of creating Captain Blackspoon.
Using similar techniques, follow this tutorial to create your own vector character; Freddy the Fish.
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As with Captain Blackspoon, the process starts with a hand drawn doodle which is scanned into the computer.
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Open up Adobe Illustrator and place the scanned image into the artboard, set the opacity to 20% and lock the layer.
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Create a new layer above the scan (name it outlines) and draw a path following the outside of the character using the pen tool.
Use the Direct Selection Tool to tweak the points of the path to your desire.
Add a thick 9pt stroke to the path.
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Follow on the flow of the line between the eye and body with a thinner 4pt stoke.
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The traditional method of inking drawings results in a tapered brush stroke where the pressure of the pen minimizes to a point. To create a similar effect in Illustrator we need to create a new art brush.
Draw a circle somewhere on the artboard making the size as wide as the largest line width.
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Use the Direct Select Tool to drag the right most point outwards whilst holding Shift.
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In the Brushes palette click the ‘New Brush’ icon and select ‘Art Brush’ from the menu.
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Continue drawing paths across the detail of the character, then select the brush from the Brushes Palette. Line up the stroke with the large outline to create a smooth flow.
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Use varying widths to the different levels of detail, where the finer lines are stroked with a 0.5pt line.
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Repeat the process on the outline of the eyes, then create a shape with a black fill to act as the pupil.
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Add a couple of circles to the pupil as highlights.
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Toggle off the visibility of the sketch layer to check out the outlines so far, adjust any areas as necessary.
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To begin adding colour create a new layer between the sketch and outlines. Select a colour swatch and roughly draw around the outline of the character, make sure not to stray beyond the thickness of the black stroke.
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Drop the transparency of this new block of colour to see the outline of the scales pattern.
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Bring back the transparency to 100% and fill this area with a slightly darker tint.
Begin work on the eyes by filling the relevant areas white using the same process of roughly drawing a block of colour around the necessary area.
Add a little more detail to the iris by filling the area with an intricate gradient rather than a solid colour.
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Pick a hue for the lips and draw in the block of colour.
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Draw a large area of shade on across the underbody on the character using a slightly darker tint. Correct the area around the fin where the shadow overlaps by drawing an extra area of the base colour.
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Add more areas of shade around the eyes and lips to give the impression of a three dimensional form where the light is cast across the shape.
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The design process could stop here, but to add a little more depth to the character use a few very subtle gradients across the blocks of colour. This will produce a gradual change of colour from light to dark giving a better impression of the shape.
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The character design is complete, but Freddy the Fish needs a home. Jump onto the internet and find an underwater scene, I found a corel scene from Stock Xchange.
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Switch over to Adobe Photoshop and open up the scene, paste in your character and scale to size.
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Use the Burn Tool to create a shadow on the background to help the character blend into the scene.
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Also use the Burn Tool and Dodge Tool to add extra highlights and shadows to the character taking notice of the light sources in the image.
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Duplicate the character layer and add a slight Gaussian Blur. Use a large, soft Eraser brush to delete out the main body of the fish, leaving just the fins with a slight blur.
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Copy and paste from a rocky area of the background, position this over the character.
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Change the blending mode to Soft Light and drop the opacity right down to 20%.
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Thank you.